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Guides for running and playing in a league.
New to a league? Start here
The six things every player uses, in the order you'll need them.
Finding your matchesFind your opponent for each round on the Matches tab, nudge someone who has gone quiet, see every fixture in the league, and follow the finals bracket.Scoring a gameReporting a result and confirming it — the simple and detailed forms, force dispositions, the ops you actually played, and scoring live as you go.Standings & tiebreakersHow the league table is built — league points, which games count, and the tiebreakers an organizer can order, including strength of schedule.QuestsOptional badge challenges — painting, new factions, bringing friends. Ideas and how to run them.PhotosGallery, match, quest evidence and army list photos — who can see each kind, how to enter Best Painted, and why a photo can take a moment to load.Best PaintedHow the league picks its best painter. Nominate up to three of your own gallery photos, vote once the finals start, and the trophy goes on the winner's profile.
All guides
Why leaguesThe thinking behind the app: mismatched schedules, guaranteed-but-flexible games, and league as community.Best Coast Pairings alternativesHow Pairings Up compares to Best Coast Pairings and other event apps — and why running a league needs different software than running a tournament.How to run a Kill Team leagueA practical guide to running a Kill Team league: size and length, pairings, scoring and Crit Ops, finals, and what keeps players turning up.How to run a Warhammer 40k leagueA practical guide to running a Warhammer 40,000 league: size, points level, pairings, missions, army lists, scoring, finals, and keeping players turning up.How to run a 40k escalation leagueArmies that grow from 500 to 2,000 points over a season: choosing the steps, keep-and-add lists, painting goals, and a four-month plan to copy.GamesEvery game a league can run on Pairings Up — what decides a game, what players report, the scoring formats on offer, and where to find the rules.Leagues & seasonsThe difference between a league (the ongoing competition) and a season (one run inside it).Creating a league & seasonSign in with a Discord account — the only way in — then stand up your own league and open its first season.The organizer areaA map of the organizer's six tabs — Players, Competition, Sharing, Settings, Discord and Recap — and which one to open for the job you have.Invite & join codesGet players onto the roster — per-slot invite codes or one shareable season join link.Player groupsSort players into groups to steer who plays whom when the schedule is built — pair a store or skill tier together first, or keep roommates apart.Finding your matchesFind your opponent for each round on the Matches tab, nudge someone who has gone quiet, see every fixture in the league, and follow the finals bracket.Standings & tiebreakersHow the league table is built — league points, which games count, and the tiebreakers an organizer can order, including strength of schedule.Faction meta & rankingsWhat's winning in a league — faction win rates from recorded games, the player table, and how that differs from the global meta.Scoring a gameReporting a result and confirming it — the simple and detailed forms, force dispositions, the ops you actually played, and scoring live as you go.Your loadoutThe seven things on your Loadout, from faction and army list to team lore, your world on the war map and where you play. Availability is a habit, the same value as your profile.Your profileThe person rather than the warband: your name and avatar, About me, when you are usually free for a game, and your trophy case.QuestsOptional badge challenges — painting, new factions, bringing friends. Ideas and how to run them.I don't know what to playThe one-tap random faction picker on a matchup — what it picks from, and why the roll is final.PhotosGallery, match, quest evidence and army list photos — who can see each kind, how to enter Best Painted, and why a photo can take a moment to load.Best PaintedHow the league picks its best painter. Nominate up to three of your own gallery photos, vote once the finals start, and the trophy goes on the winner's profile.DiscordConnect a channel with a webhook to auto-post results, and type /standings or /schedule in Discord for the live table and fixtures.Weekly recapsThe league written down week by week: what goes in one, why a recap can never be rewritten, letting an AI tell it, and filling in a week you missed.AwardsSeason honours — sportsmanship, best painted, player votes, and organizer's picks. How to run and finalize them.SportsmanshipThe post-match star rating: what one to five stars means, why scores stay private, and how the Best Sportsman award is decided.Sharing your leagueThe public face of a season — the season page, player packet, recaps and yearbook, plus the league directory, a readable link, a banner and your sponsors.Privacy & who sees whatWho can reach each thing you put in the app: the open web, any signed-in player, your league, and your organizer — and what never leaves the league at all.Changing a resultFixing a game that was reported wrong: editing a score, forfeits and voids, and the record the app keeps of every change.Season dates & AI limitsSetting a season's start and end dates, why the AI sometimes posts nothing but the facts, and the daily allowance the preview benches share.