Warhammer 40,000 leagues
Warhammer 40,000 is Games Workshop's battle game of armies in the far future. Games are usually played at an agreed points size, and each player scores victory points from the mission's primary and secondary objectives.
Planning one? The longer guide covers size, length, pairings and finals.
Reporting a game
Each player reports one VP total, from 0 to 100. The higher total wins and equal totals draw.
Score live on a match keeps each player's VP battle round by battle round on your phone, all 5 of them, and sends the totals when the game ends.
What a result is worth
A league starts on this format, and its organizer can change any number in it later.
- The player with more VP wins; equal VP is a draw.
- Win 3 · Draw 1 · Loss 0 league points.
- Ties are broken by VP differential, then head-to-head.
More on reporting and on how a table is ranked: Scoring a game, Standings & tiebreakers.
Your army
Each player keeps their army list on their loadout — pasted in, the way your list builder exports it. Nothing checks or adds up a list; it's there so your opponent and your organizer can read what you're bringing.
Beside it: its size (Points), a link to it.
Factions
Players pick theirs from this list, which is what the season's faction board counts.
Adepta Sororitas, Adeptus Custodes, Adeptus Mechanicus, Aeldari, Astra Militarum, Black Templars, Blood Angels, Chaos Daemons, Chaos Knights, Chaos Space Marines, Dark Angels, Death Guard, Deathwatch, Drukhari, Emperor's Children, Genestealer Cults, Grey Knights, Imperial Agents, Imperial Knights, Leagues of Votann, Necrons, Orks, Space Marines, Space Wolves, T'au Empire, Thousand Sons, Tyranids, World Eaters
The rules
Ready? Create a league and pick Warhammer 40,000.